Hi there, welcome to my website. No matter how randomly you found yourself here, please take a gander at the projects I've accomplished. If you have any comments or requests, please e-mail me: darkcecil13 at yahoo dot com
Quick Links:
My Blog, Learn German Through Music (Please check it out!!):
http://learngermanthroughmusic.blogspot.com/
My German-English translations:
http://tomm.thasauce.net/trans/
Me @ OverClocked ReMix:
http://www.ocremix.org/remixer/darkcecil13/
My Dad's book Building Materials (published 2007):
http://www.amazon.com/Building-Materials-J-B-Slacek/dp/1424142881/sr=8-1/qid=1170485013/ref=pd_bbs_sr_1/103-6185411-7801414?ie=UTF8&s=books
Me on IRC: irc.slacknet.org,
#aurous
Enjoy your stay,
M. Tom Mruzik [last updated 5/10/07]
| Programming Projects |
Lang. & Libraries | Project Began | Last Update | Dev. Stage | Description |
| Top-down Racing Game | C++/Allegro | 3/x/07 | 3/12/07 | Final | A simple, fun 2D top-down racing game with 7 tracks and 4 different cars. Instructions on creating your own tracks are in the readme, as are the controls. |
| Graphical Intelligent Entity Simulation (GIES) | C++/Allegro | 2/14/07 | 3/02/07 | Final | Simulates intelligent entities. Each
entity has its own unique behavior and personality. Source included. Check giescfg.cfg to modify the resolution and depth if desired (default 1024x768 32bit). You can also disable clearing of the screen for some interesting artwork. |
| IRC Scorched Earth | mIRC Scripting | 2/01/07 | 2/27/07 | Final | IRC-based Scorched Earth. Screenshot. |
| Anti-Aliasing App | C++/Allegro | 10/26/06 | 12/04/2006 | Final | Fun visualization application with a
ton of different features. Takes full advantage of your processor (may
be useful for benchmarking). Peruse the readme for a full list of commands. Source included. |
| Super Dungeon 2 | C++/Allegro | Early 06 | 11/11/2006 | Beta | Sequel to my original IRC-based
MMORPG Super Dungeon. Plan on actually finishing this, unlike my
graphically-focused FF4-Type RPG.
Short list of what is completed: |
| SNES-Styled RPG | C++/Allegro | Mid 05 | 11/06/2006 | Beta | SNES-styled RPG. No longer in
development due to the project goal being out of reach given my
resources. If I had a dedicated artist, I would surely resume
development.
Classic SNES-Style World Map (with mountains, forests, and FLOWING WATER!) RPG.exe Screenshots: |
| Bob's Adventure | C++/Allegro | Mid 05 | Mid 05 | Final | Extremely simple, fun little action role playing game. |
| Rock Dodge | C++/Allegro | 01/xx/04 | 01/09/04 | Final | Extremely addicting little game I wrote in C++ using the Allegro game library. Try to beat my high score of 710. |
| Super Dungeon | mIRC Scripting | Early 02 | 04/02/2006 | Final | IRC-based turn-based RPG I wrote 90%
of in Spring of 2002. Features over 25 hours of single player gameplay,
a dueling ground for battles between human players, graphical ASCII
world-map, class system, magic upgrades, dungeons/caves, 100s of items,
100s of monsters. Visit #aurous (my channel) at irc.slacknet.org if you wish to play. Go to the mIRC Website to download software to connect to IRC. |
| Potion Wars | mIRC Scripting | Summer 2001 | 12/xx/2006 | Final | The only way to have any idea what this game is about is to actually play it. Highly popular IRC-based strategy/RPG game. |
Gradius X - You like Gradius? You know you do. This is the beginning of a Gradius-like game I started back in late Winter. I just decided to upload it here. - 6/2/04
Got Bored - Check this out! I got bored! It'd be cool to set this as a screen saver. - 1/9/04
Lame Battle Engine - My first real console app. - 12/27/03